Read the full patch notes at the end of the post. On top of that we fixed a ton of localization bugs and other smaller issues. We really hope this will make it easier for players to find broken mods after an update. There's also improved error handling for mods that break and disable other mods.
The theme editor got some bugs fixes, like the water normal for a theme not getting saved and the grass colour offset values not getting updated. Placing of the dams should also get slightly easier with the terrain topography visible in the build view. This will give a little bit more precision to laying those roads. The button has 3 states and can be used to cycle through 3 preset heights for the elevation step when using page up and page down. Therefore the roads, paths, tunnels and tracks now have a new button in the Option panel where you can select snapping and straight or curve type. We have gotten a lot of requests about the road elevation being too steep. Similar work will continue during the spring, so please don't give into despair even if the most annoying bug for you hasn't been looked into yet. Not only did we work on the water structures and landscaping tools but also tried to fix as many bugs as we could as well as work on improvements. Last week we went over the new features and today we should look into what else this patch brings along.
Quote Free update with new landscaping tools coming out today! Let's first see how it looks:įlood walls can be placed freely.